Games!

May. 4th, 2019 07:59 pm
silvercat17: blue/white tiger in a cage and snarling (tiger)
[personal profile] silvercat17
Becoming Familiar - You and your fellow players will portray crows trying to cheer up a sad witch. However, since you are crows, your methods for a) discovering what’s upsetting the witch and b) helping her with her problems are seriously limited. In fact, you run a constant risk of misinterpreting her human feelings, and nearly all of your methods of help are considered criminal by human standards.

Capybara Capers - A super elite team of capybaras has been assembled to steal the mythical Awesome Lemon once and for all. But each of you have your own motives... and there may very well be a traitor in your midst. Can you afford to trust one another?

Cementville - you're wizards in a small midwestern town trying to make things better.

Crash Pandas - You're a bunch of raccoons, all trying to drive the same car, looking to make their names in the dangerous world of LA street racing.

Every Day's A Battle - The war is over. You and a few companions are heavy-conversion combat cyborgs built for the previous war, ill-suited for the new peace. The military has removed your weapons, leaving just your mix of mechanical & fleshy body parts, and pointed you to a job placement service. That service, in turn, has found you positions in basic office and clerical work. Every day is still a battle, just not the kind you were built and trained for.

Giving Up the Ghost - This is a rules-light wacky game about ancient evil overlords trying to hide in their old age among fellow old people in a retirement village. However they all quickly become bored and form a Mystery Club to solve old people crimes. Things tend to go a bit off the rails quickly as failure is unacceptable and they tend to fall back into their old ways to get things done, and necromancy has pretty noticeable side effects!

Kintsugi - Play as a Robot, Mutant, or a Magical Golem; someone who can't die and quickly learns new skills or abilities. Simple but elegant rules allow you to create your characters as you play, building them up one failure at a time.

Liturgy of the Dragon - you're kobolds. The dragons you worship are gone. What does your church do now?

Trashkin - Play a half-possum, a goatgirl, a raccoon-man or a ratboy and plunge headfirst into a grotty world full of low-calibre adventure for fun and no profit.

Wizards - Wield ULTIMATE POWER in WIZARDS. A simple game that needs only 2 to 5 victims, a d6, possibly a hat, and a healthy disregard for the rules of nature.

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